Gameplay:
Evolution is a third-person action game with racing & RPG elements incorporated. The game features both singleplayer & multiplayer modes. The basic gameplay focuses on acrobatics & combat. Player's movements are heavily parkour-influenced, while combat was inspired by capoeira. The game also features light cycle races. Each cycle leaves a light trail that can hurt or "de-res" any enemy. Evolution features persistent character progression system, that lets players earn new levels & unlock new upgrades, both in multiplayer & singleplayer.
Description:
Tron: Evolution is an upcoming action-adventure tie-in video game for the film Tron: Legacy currently in development by Propaganda Games, to be published by Disney Interactive. It was officially announced at the Spike Video Game Awards & will be released for the Microsoft Windows, PlayStation 3, PlayStation transportable, Xbox 360, Wii & Nintendo DS platforms
on 7 December 2010. Additional DLC will be available post-launch. The music in the game was composed by Sascha Dikiciyan (aka Sonic Mayhem), Cris Velasco (God of War) & Kevin Manthei. three tracks from the film composed by foolish Punk will be included in the game: "Derezzed" & "The Grid".
Plot:
Tron: Evolution serves as a prequel to Tron: Legacy. it is designed to be an integral part of Tron story, featuring sure characters & settings from the film. The film will also reference the game's events. Evolution explains the events that led to Kevin Flynn's confinement inside Tron world, as well as tells how Tron world progressed through the years. The player controls Anon, short for "Anonymous". This name was selected by the game's creators in order to permit players to personify the character for themselves. Anon is a program written by Flynn to inquire in to a conspiracy in Tron world.
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